eSports at FLCC - Team Matches and Tournaments

eSports at FLCC – Team Matches and Tournaments

eSports at FLCC - Team Matches and Tournaments

(rev. 14 JULY 2020)

7.1 : Scheduling

The eSports team will compete together, on campus as often as collegiate league guidelines dictate. Physical presence on-campus is imperative. These matches are mandatory, and attendance is required in order to compete. Dates and times to be determined by the Coach at the beginning of each semester. In case of hardship, the Coach reserves the right to modify this rule on a case-by-case basis.

7.2 : Physical Attendance

eSports players enjoy the opportunity to play the game from any location with adequate internet access. However, gathering as a team offers unique opportunities not feasible with remote play. Physical attendance will be required as per the direction of the Coach.

7.3 : Non-Team Members

During official match times, the eSports team will compete together as a team. Players not affiliated with the eSports Program at FLCC are not permitted to join or spectate practices or matches, online or in person, while official practices are in progress. However, Team Managers, Coaches, or other program leadership may allow spectators, online or in person, on a case-by-case basis.

7.4 : Match Streaming

Matches may be streamed by FLCC eSports on an FLCC eSports sanctioned Twitch account and/or by individual team members (with an appropriate delay as per collegiate tournament guidelines). We remind team members that their audio and video may be recorded and reviewed during these streams and students will be strictly held to the FLCC Student and FLCC Athletics Codes of Conduct. This includes all forms of inappropriate language, vocal and written, in any chat space.

7.4.1 : All FLCC eSports sanctioned streaming accounts will be heavily moderated during gameplay by Team Managers or program leadership. Any disruptive, abusive, or negative “toxic” viewers will be muted, banned, or permanently removed from the channel. 

7.4.2 : All FLCC eSports players who choose to stream team matches will be asked to heavily moderate their chat channels. Channel contents or chat interactions / logs are subject to the FLCC Student and FLCC Athletics Codes of Conduct. Students may wish to disable chat channels during gameplay.

7.5 : Absences, Lates, Conflicts

Please notify team leadership of any absences or late-arrivals via Discord. Absent or late team members run the risk of being removed from matches, at the discretion of the coach.